So first thing I done was look to
see what it was all about! It was first created by Mark Conigilo a composer media
artist, focuses on art forms and technology.
Mark spoke to us briefly about
Isadora and what it was, giving us a small insight and showed us how we could
access it. Troikatronix website is where we would have to download the software
from.
After researching about Isadora I found that
it has become an essential resource for creative ingenuity for thousands
individual artists, designers, educators, and companies in a variety of
disciplines and environments worldwide. Because all patches in Isadora are
created from scratch by their user, they are as unique as their creator.
I looked at how Isadora is used to help in music videos using sound, I
found that this looked amazing! The graphics linked in with the music was
beautiful and shows a lot more depth. I would love to look at creating
something like this in the future.
After talking and researching it was time to be put into random groups.
We then looked at ideas for out Isadora project. Our brief was for our story to
be Halloween based, so what better way than a murder we felt. In our groups we
brainstormed ideas and then decided together on making some kind of interactive
narrative with a game twist to it. A girl was to miss her train home and she
would then have to find her way back to her friend’s house. But would she get
killed! This was then going to be the Halloween based aspect.
As we talked about our story it came clear that we could expand this at
each step with more ideas coming in constantly. The next day I couldn’t attend
to help with my group for certain reasons but I was happy that my group was
confident with the idea and knew that they would produce good quality POV shots
for all the scenarios we wanted to include. I felt then I could help contribute
more towards the editing aspect as I had a bit more time to watch the tutorials
on Isadora, this is time consuming but I felt myself engrossed in them. We didn’t
want our production to become too complex so at each stage took a step back
from maybe something we would have really liked to have done thinking about the
time we had to produce it. A plan was drawn out of a piece of paper to give us
a clear view of what it was we were creating. Going along the steps we realised
some ideas where to complex and wouldn’t make scenes so this gave us the opportunity
to change them.
When coming to edit the next week unfortunately no images had been
produced for different reasons that couldn’t be helped. So instead of getting
annoyed we done what we could and used what we had to produce something. I think the group was disappointed that we couldn’t
have done what we planned to the extent because I think it would have been a
really good piece of work but these things happen when working in groups.
I then went on to create a short project using different images I collected
that ranged around 4 stages. I don’t think what I produced was anything special
but I felt it gave me a good insight to using Isadora, which I had never done
so before. I think the software is really good if you like stuff like that but I
feel I wouldn’t like to go back and work on it so in depth again, or maybe I would
after watching more tutorials, only the future will tell!
For my final project I think I will be keeping clear from this software
as it doesn’t allow you to save it and I think the software may still have some
technical issues itself and my confidence on it for a final project I don’t think
would have helped me produce something good but I am happy I got the
opportunity to try it.

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